State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Gacha Games on Android in Slovenia Q3 2022

Explore the performance trends of the top five Gacha games on the Android platform in Slovenia during the third quarter of 2022, based on data from Sensor Tower.

Top 5 Gacha Games on Android in Slovenia Q3 2022

The third quarter of 2022 has shown varied performance trends for the top five Gacha games on the Android platform in Slovenia. Below, we delve into the weekly downloads, revenue, and active users for each game, with insights provided by Sensor Tower.

Empires & Puzzles: Match-3 RPG experienced fluctuations in weekly revenue, peaking at approximately $3.2K in the final week of September. The game saw a steady decline in weekly downloads, dropping from 175 in late June to 83 by the end of the quarter. Active users also showed a slight downward trend, with numbers falling from 1.5K to 1.3K before a small recovery to 1.5K at the end of September.

Rise of Kingdoms: Lost Crusade had a notable revenue peak of around $3.4K in late June, which then saw a general decline, ending at roughly $1.2K by the end of September. Weekly downloads remained relatively low and stable, oscillating between 28 and 139 throughout the quarter. Active users started at 706 in late June, peaked at 872 in July, and settled at 618 by the quarter's end.

Top War: Battle Game showed variable revenue, peaking at $2.3K in late July before a gradual decline to $1.2K by the end of September. The game saw a significant increase in weekly downloads in early August, reaching 351, and maintained a consistent range between 176 and 262 in September. Active users remained fairly stable, fluctuating between 1.6K and 2.1K throughout the quarter.

RAID: Shadow Legends experienced a peak revenue of $1.5K in late June, followed by fluctuations, ending at approximately $1.3K in the last week of September. Weekly downloads showed slight increases, with a peak of 196 in early August and ending at 162 in late September. The game maintained a stable active user base, ranging from 487 to 601 during the quarter.

Clash of Kings saw a dramatic rise in revenue, peaking at around $2.1K in late August before declining to $850 by the end of September. The game had minimal downloads and a very small active user base, starting at 20 in late June and dropping to 10 in early September.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022